“ASIDE FROM BEING A GREAT COMPOSER RICH HAS A FLEXIBLE ATTITUDE TOWARDS OUR PROJECT REQUIREMENTS. HE WAS ABLE TO FULLY COMPREHEND OUR NEEDS FOR WHAT WAS A NON-STANDARD INTERACTIVE MUSIC SCORE FOR A LEADING VR GAMES TITLE. HIS WORK REALLY HELPED TO SHAPE THE SUCCESS OF THE PRODUCT AND WE LOOK FORWARD TO WORKING WITH HIM AGAIN.”

– Jon McCavish, Audio Lead CCP Games

 
 
 
 
 

I’ve always been fascinated with creating both interactive and linear music that compliments the narrative and responds to all the changes in environment and story immersing the player deeper into the game. Game audio has the ability to evoke so many reactions or emotions.

I’m a people person, so I love to cultivate long-standing working relationships with a team. So we can develop a common language, understand each other’s workflows and develop trust to help explore new possibilities for the direction of the score.
 

I’m happy taking direction from an audio team or sitting in the driving seat, whatever works best for a given situation but I’ll always try to bring my own individuality to the table.